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ʕ·ᴥ·ʔっ Learning. Designing. Problem solving.

Case Studies

Old Barracks

UX / UI / Site Mapping

I redesigned the Old Barracks website from a 55% navigational success rate to 95%. This project was done over the pandemic via remote tools: A/B testing and user journey mapping.

Anchor

UX/UXR

Designed and developed Anchor, a centralized platform that streamlined career navigation for UMSI students, reducing cognitive load for 85% of users and improving mentorship access for 75%.

Lock Down

UX / UI / Mental Health / Behavior

I organized an independent study on mental health and behavioral changes. This was inspired by the pandemic and the documentary “Social Dilemma”. From our findings we prototyped an application.

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Xchange

UXR/ UX/ Market Analysis

Prototyped an application for my friends who are thousands of miles from home.

Publications

Cognitive Optimization

Cognition/Automotive Industry Analysis/ UXR/ Behavior

Designed a behavioral intervention framework comparing Gestalt principles, attention, and cognitive load to optimize user experience for digital platforms, focusing on decision efficiency and reducing mental effort. #Ford #Rivian

Brand Activism

Consumer Behavior/Market Research/Publication

During the pandemic and BLM movement, many companies focused on brand activism. My peers and I published a study on this consumer behavior and the future of Brand Activism.

UN-OAS Crisis

United Nations Update Paper/ The Organization of American States

As the director for the Organization of American States, I had the pleasure of publishing a background guide recognized by the United Nations. After a year of multi-faceted research and training, I staffed at the worlds largest MUN conference, NHSMUN.

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Visual Designs

Think Again

Typography/Graphic Design

Designed multiple book sleeves for Think Again by Adam Grant

Lunatix

Type Specimen/Typography

Designed a Type Specimen for Lunatix by Emigre

Stamps

Research/Graphic Design

Taking back Columbus Day for what it was